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Holdem Poker Cards Strategy
Holdem Position
Good turns are cards that fit with your hand. If you play a six-five and the flop is four, three, two, you are now looking right at a sure thing. Of course, someone may draw out on you, but you can't have everything in life.
The man to the dealer left has to bet first on every round. The dealer bets last and therefore has a great advantage. Of course, the deal rotates, but remember to play tighter as first bettor and looser as last.
Percentage
Limit Hold'em is a game of percentage. Suppose you start with queen ten of spades. There are two raises before the flop so you have paid six chips to see it. The flop is king jack two of three different suits including one spade.
The chance that you will make a straight is 31 percent.
You can't afford to drop now, since you are getting a lot more than 685 to 315 for your additional money in poker. In fact, with several people in the pot and no one else betting, you should take action on your own.
Suppose the fourth card is a four of the fourth suit. Your chance to make your straight is now 8 out of 46, or just under 17 percent. You are still committed to stay. On the other hand, if that fourth card was in a suit already turned, remember that some other player is surely drawing to a flush and things are less attractive. If the fourth card pairs the table and there was tremendous action earlier and there is a bet and a raise (particularly by a conservative player), you may be drawing against a full house already made.
If the fourth card turned is a spade, you have a flush draw, and seven more cards will give you a flush. Actually, nine cards will, but the nine and ace of spades have already been counted as giving you a straight. Anyway, your pat hand chance is 15 out of 46, or 32 1/2 percent.
There is another problem with the flush. Someone else may hit the same spade flush including the ace or king, and you will just lose more chips.
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| Learn Every Hand
This hand with Glenna illustrates that we can learn something from every hand we play. When we stay alert, when we watch patterns and habits, we can indeed learn something every hand. Some good players keep a written log or journal of what regular and/or dominant players do in certain situations. That way they can refresh themselves about how a certain person plays. They can also note when one of them, like Glenna, makes a change and does something different.
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Staying Before The Flop
ADeuces, treys, and fours are bad cards. If you stay with jack-four you are inviting trouble. Queen-four is border-line and king or ace with a low card is playable but nothing to write home about.
In actual practice such holdings as queen-seven won't lead you to any profit. Queen-eight is slightly better. If jack-ten-nine appears you have a straight, but someone else may have played with king-queen and will have a lock against you.
Betting On The Come
Let's go back to that queen-ten of spades hand and make the turn king of spades, jack of hearts, and deuce of spades. Then you have a draw to both a straight and a flush. The straight will be as good as any other possible straight. Only an ace-high flush will beat your
king high. You should bet this hand, and if at least two other players are in the pot you can afford to rise. If the next card doesn't help you, give up rising but stay along. Now if the last card leaves you with nothing, give up. Don't waste even one chip.
Free Cards
When no one bets, the next card costs you nothing in uk poker. But when you get a free card it is not an unmixed blessing. Someone may have checked with a very good hand, and your free card will improve your chances enough so that you will now call a bet. As a converse, don't let anyone get a free card when you have a fair hand. Check occasionally when you hope to sandbag.
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